The Challenges2018-06-20T19:11:30+00:00

SIMULATORS THAT ACCELERATE LEADER GROWTH AND IMPROVE PERFORMANCE

Our Challenges are experiential workshops that help emerging leaders better execute your company’s strategy. Participants validate a leadership and strategy curriculum using real-time strategy (RTS) simulations. They learn and apply critical leadership competencies under stress, learning to formulate and drive strategy on-the-go. Each participant gains (what feels like) years of experience in a very short amount of time. The newly refined leadership knowledge, with the new experiences, help the emerging leader fast-track their way to the level of high-performer.

CURRICULUM CONTENT

THINKING

Analyze tasks and missions, connect them to strategy

Sharpen critical thinking skills to better analyze tasks and missions. Effectively link ideas to business needs and strategy.

COMMUNICATION

Clarify language across functions, link it to strategy

Translate ideas into clear, unambiguous language. Create purposeful language help team to drive results.

PLANNING

Create flexible roadmaps to success, distribute to team

Learn to plan at the tactical, operational and strategic levels. Create plans that are flexible and that invite initiative.

EXECUTION

Lead the teams to drive results while managing chaos

Balance information, planning and situational leadership under real-time stress. Help the team overcome unexpected obstacles.

LEARNING DELIVERY SYSTEM

EDGE Challenges used real-time strategy (RTS) simulations as the learning delivery system. The learning value is immediate: participants are afforded the rare opportunity t0 quickly see, and feel, the impact of their leadership skills and competencies on the mission and on the team. Each simulation also reflects leadership and team dynamics in the workplace, helping the participants reflect on their current performance.

Commercial submission for a teen leader program

“Researchers found…that ‘real-time strategy’ gaming…improved their [participants] cognitive flexibility. That is to say, they got better at switching between thinking about different concepts, and at thinking about multiple concepts simultaneously.”

“Video Games Build Strong Brains,” Reason Magazine

ROLES IN THE SIMULATIONS

Participants cooperate and collaborate with one another as they create nations, develop economies and build armies. Success, however, does not depend on actual game play; rather, it lies in ensuring the team effectively performs. Everyone cycles through the four different roles. Only those in the Operations role manage the computer game. Each participant ultimately takes the “Commander,” and is responsible for overseeing the success or failure of accomplishing the mission.

The four roles:

  • Planning officer

  • Intelligence officer

  • Operations leader (responsible for gameplay)

  • Strategic leader, the “Commander”

Download the PDF Brochure